SharpText provides a way to create sharp in-game texts by using the MSDF (Multi-channel signed distance field) fonts. Starting from version 1.4, it’s a blueprint only solution now.
Main features:
- MSDF (Multi-channel Signed Distance Field) fonts
- Procedurally generated single 2D mesh for the whole text
- Lit, unlit, and custom material option
- Horizontal & Vertical alignment
- Dynamic font size
- Line-height
- Character spacing
- Outline text effect with customizable color and width
- Bevel text effect with customizable height and intensity (Beta)
- Animations (Beta)
- Show/Hide effect (Dissolve)
- Blueprint only with comments in place